Difference between revisions of "Talk:FAQ"
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# [[basics]] --Felsir [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 07:09, 11 December 2013 (EST) | # [[basics]] --Felsir [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 07:09, 11 December 2013 (EST) | ||
# [[Arcade_Cabinet]] [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 05:35, 12 December 2013 (EST) | # [[Arcade_Cabinet]] [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 05:35, 12 December 2013 (EST) | ||
+ | ::I've updated the page; it seemed that the FAQ had more information than this page, so I duplicated a lot of content from the FAQ to this page. I'm thinking what extra info could be added on this separate page...[[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 08:57, 17 February 2014 (EST) | ||
# [[Driving_Controls]] [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 05:39, 17 December 2013 (EST) | # [[Driving_Controls]] [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 05:39, 17 December 2013 (EST) | ||
# [[Lighting]] (currently only deals with marquee, should eventually include all lighting options and branch out to specialized pages) [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 10:17, 18 December 2013 (EST) | # [[Lighting]] (currently only deals with marquee, should eventually include all lighting options and branch out to specialized pages) [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 10:17, 18 December 2013 (EST) | ||
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The list of emulators is outdated/incomplete (new stuff has arrived since the old wiki!). Once the FAQ is done, I think the emulator section will be my top priority (as this is where I struggled the most when setting up my own cabinet).[[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 07:44, 8 January 2014 (EST) | The list of emulators is outdated/incomplete (new stuff has arrived since the old wiki!). Once the FAQ is done, I think the emulator section will be my top priority (as this is where I struggled the most when setting up my own cabinet).[[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 07:44, 8 January 2014 (EST) | ||
::Several emulators for the list [[http://forum.arcadecontrols.com/index.php/topic,137513.msg1418910.html#msg1418910 here]]. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 21:22, 1 February 2014 (EST) | ::Several emulators for the list [[http://forum.arcadecontrols.com/index.php/topic,137513.msg1418910.html#msg1418910 here]]. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 21:22, 1 February 2014 (EST) | ||
+ | # [[Neo-Geo]] added, so the FAQ doesn't have broken links. [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 05:58, 17 February 2014 (EST) | ||
+ | # [[Supermodel]] added, likewise. [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 05:58, 17 February 2014 (EST) | ||
+ | |||
+ | '''Problem with .GIF file thumbnails''' | ||
+ | |||
+ | .GIF to .PNG conversion completed. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 01:06, 19 March 2014 (EDT) | ||
+ | |||
+ | Files skipped (Reason): | ||
+ | *Jamma-pinout.gif (Not certain if we have permission from original owner, better to redo from scratch) | ||
+ | *Empty.gif (Blank placeholder for 19 missing screenshots) | ||
+ | *Small icon-sized .GIFs for operating systems, monitor orientation, etc. (Won't be resized for display AFAIK) | ||
+ | *Animated .GIFs (.PNG thumbnails made for large ones, animated .GIF images left as-is for full-size pics) | ||
+ | |||
+ | '''Community Portal''' | ||
+ | |||
+ | Ed12 asked [http://forum.arcadecontrols.com/index.php/topic,136207.msg1424477.html#msg1424477 here] in the forums about how to get started with editing wiki pages. | ||
+ | |||
+ | There's a few sentences under "Be a Contributor!", but should we add a more detailed "how to create a BYOAC wiki page" tutorial on the [[Community_Portal]] page including an example using a template and considerations about naming conventions, avoiding orphan pages, etc.? | ||
+ | |||
+ | We might also consider adding an entry in the FAQ like, "How can I edit wiki entries?" that directs readers to the Community Portal page. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 02:34, 25 February 2014 (EST) | ||
+ | ::I think that is a good idea. I'll add some text later today. [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 03:28, 27 February 2014 (EST) | ||
=Topics to fix/review:= | =Topics to fix/review:= | ||
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I've added it to the bottom section, perhaps we can decide on the look/text before adding it to the rest of the topics :-) [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 14:52, 4 February 2014 (EST) | I've added it to the bottom section, perhaps we can decide on the look/text before adding it to the rest of the topics :-) [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 14:52, 4 February 2014 (EST) | ||
+ | |||
+ | *Malenko brought up a good layout/labeling suggestion to consider when building a 4-player panel [[http://forum.arcadecontrols.com/index.php/topic,134038.msg1421687.html#msg1421687 here]] | ||
+ | |||
+ | Set up the joysticks/encoder in a 3, 1, 2, 4 configuration so the vast majority of games (1 or 2 player games) have players 1 and 2 in the center. | ||
+ | |||
+ | For 4-player games, if you change the in-game control settings so MAME has players in a 1, 2, 3, 4 configuration it will match up with the screen -- farthest left on the control panel = farthest left on the screen. | ||
+ | |||
+ | The only downside is if you have labels/start buttons with the player# imprint instead of a generic "start" label/vinyl button sticker. | ||
+ | |||
+ | Not sure where this would fit -- any ideas? [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 17:42, 12 February 2014 (EST) | ||
+ | |||
+ | ::Interesting topic (I hadn't think of that before!) I would guess it fit under the [[FAQ#Orientation]] topic? It does go with the construction topic as where to mount P3 & P4 and how that affects the rest of the setup. [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 02:50, 13 February 2014 (EST) | ||
+ | |||
+ | :Reated thread [[http://forum.arcadecontrols.com/index.php/topic,137736.0.html here]]. I ''thought'' about putting it under orientation, but it mostly involves button choices (#players or "start"), artwork, and remapping in MAME. Given the number of other considerations that are involved in a 4-Player build, it might be good to put a "see also" link under "Orientation", "Buttons - Layout", "What type of build meets my needs?", and [[http://newwiki.arcadecontrols.com/index.php?title=Building Design Considerations]] to a "4-Player Build Considerations" spinoff page that lists many of those considerations -- working list at the thread above. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 12:59, 13 February 2014 (EST) | ||
+ | |||
+ | ::A dedicated 4-player considerations/advise page sounds like a good idea. Building a 4 player cabinet involves so much more than just slapping another joystick and a handful of buttons on a controlpanel. [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 03:19, 14 February 2014 (EST) | ||
+ | |||
+ | *What type of joystick should I get for my build? | ||
+ | |||
+ | This is a common question that seems like it belongs in the FAQ. Perhaps include one list of game categories/desirable characteristics and another list of commonly used sticks/characteristics like this: (check/verify data) | ||
+ | |||
+ | Game categories/genres | ||
+ | |||
+ | '''90's fighters''' - Med/long throw, circular restriction | ||
+ | |||
+ | '''Old-school 4-way games''' - Physical restriction so you can "ride the restrictor" | ||
+ | |||
+ | '''Twitchy SHMUP''' - Short throw, med/easy diagonals | ||
+ | |||
+ | Stick characteristics | ||
+ | |||
+ | '''Happ Competition''' - Med/long throw, med/hard diagonals, circular restriction | ||
+ | |||
+ | '''Sanwa JLF''' - Med/short throw, swappable 4+8-way/circular/octagonal restrictors | ||
+ | |||
+ | '''Seimitsu LS-32 Short Shaft''' - Medium throw, many choose to modify the 4-way part of the restrictor plate | ||
+ | [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 07:36, 27 February 2014 (EST) | ||
+ | ::Do we have a list for this? I'm a bit hesitant to suggest specific brands of joysticks- is it possible to make such a list with "what to look for" like ''short throw'' or ''long shaft''? (now I think of it, that might be information that is missing in the joystick page- some joystick terminology)[[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 03:32, 27 February 2014 (EST) | ||
+ | :There's no list that I know of. Maybe we need a short generic answer in the FAQ that sends readers to a more in-depth topic on the joystick page. I agree about defining terms like throw distance and shaft length on the Joysticks page and adding some illustrations as needed. Updated the proposal text above. This will make it possible for us to independently refine the genre/stick descriptions. We may also want to steer readers to Kowal's site for his more in-depth stick measurements/reviews. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 07:36, 27 February 2014 (EST) | ||
=Images to find/make/fix:= | =Images to find/make/fix:= | ||
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==Types of Cabs (small)== | ==Types of Cabs (small)== | ||
Banner with Sketchup line drawing of each sub-type with human figure for scale. | Banner with Sketchup line drawing of each sub-type with human figure for scale. | ||
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==Single-Color and RGB LED buttons== | ==Single-Color and RGB LED buttons== | ||
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==Screenshots of Command Line MAME and GUI MAME== | ==Screenshots of Command Line MAME and GUI MAME== | ||
To illustrate different variants of MAME. | To illustrate different variants of MAME. | ||
+ | |||
+ | ==Problem Files to Nuke== | ||
+ | Saint needs to manually delete all images and the page related to [[http://newwiki.arcadecontrols.com/index.php?title=File:MomsArcadeAnimationFull.gif MomsArcadeAnimationFull.gif]]. Trying to load this page causes problems with accessing other pages in the wiki. Related thread [[http://forum.arcadecontrols.com/index.php/topic,138129.0.html here]]. | ||
+ | ::On second thought, the [[UncleTs_Moms_Arcade| UncleTs Moms Arcade]] page seems to display the animated .GIF just fine as long as you don't click on the image and/or try to load the image page. [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 07:19, 13 March 2014 (EDT) | ||
+ | |||
+ | Tried loading the same file renamed as "MomsArcade.gif", got the same result, and deleted the file -- still no luck deleting the original files. :( [[User:PL1|PL1]] ([[User talk:PL1|talk]]) 03:54, 17 March 2014 (EDT) | ||
+ | |||
+ | ::Here is some additional info for Saint (thumbnail etc.) [http://www.mediawiki.org/wiki/Manual:Image_administration#Data_storage] [[User:Felsir|Felsir]] ([[User talk:Felsir|talk]]) 06:51, 17 March 2014 (EDT) | ||
=Different build versions/variants of MAME= | =Different build versions/variants of MAME= |
Latest revision as of 00:06, 19 March 2014
Contents
Links to review:
- restoration --04:34, 11 December 2013 (EST)~
- basics --Felsir Felsir (talk) 07:09, 11 December 2013 (EST)
- Arcade_Cabinet Felsir (talk) 05:35, 12 December 2013 (EST)
- Driving_Controls Felsir (talk) 05:39, 17 December 2013 (EST)
- Lighting (currently only deals with marquee, should eventually include all lighting options and branch out to specialized pages) Felsir (talk) 10:17, 18 December 2013 (EST)
- MAME the page looks messy and outdated. Felsir (talk) 07:24, 9 January 2014 (EST)
- MAME Variants Added to go more in depth. Felsir (talk) 07:24, 9 January 2014 (EST)
The list of emulators is outdated/incomplete (new stuff has arrived since the old wiki!). Once the FAQ is done, I think the emulator section will be my top priority (as this is where I struggled the most when setting up my own cabinet).Felsir (talk) 07:44, 8 January 2014 (EST)
- Neo-Geo added, so the FAQ doesn't have broken links. Felsir (talk) 05:58, 17 February 2014 (EST)
- Supermodel added, likewise. Felsir (talk) 05:58, 17 February 2014 (EST)
Problem with .GIF file thumbnails
.GIF to .PNG conversion completed. PL1 (talk) 01:06, 19 March 2014 (EDT)
Files skipped (Reason):
- Jamma-pinout.gif (Not certain if we have permission from original owner, better to redo from scratch)
- Empty.gif (Blank placeholder for 19 missing screenshots)
- Small icon-sized .GIFs for operating systems, monitor orientation, etc. (Won't be resized for display AFAIK)
- Animated .GIFs (.PNG thumbnails made for large ones, animated .GIF images left as-is for full-size pics)
Community Portal
Ed12 asked here in the forums about how to get started with editing wiki pages.
There's a few sentences under "Be a Contributor!", but should we add a more detailed "how to create a BYOAC wiki page" tutorial on the Community_Portal page including an example using a template and considerations about naming conventions, avoiding orphan pages, etc.?
We might also consider adding an entry in the FAQ like, "How can I edit wiki entries?" that directs readers to the Community Portal page. PL1 (talk) 02:34, 25 February 2014 (EST)
Topics to fix/review:
- Links to Table of Contents
This FAQ is pretty long to manually scroll back to the top for mobile users. Should we add a link at the end of each section to return to the Table of Contents? (Not sure how to format the link.) PL1 (talk) 05:44, 4 February 2014 (EST)
This works:
:''[[#top|Back to the top of this document]]''
I've added it to the bottom section, perhaps we can decide on the look/text before adding it to the rest of the topics :-) Felsir (talk) 14:52, 4 February 2014 (EST)
- Malenko brought up a good layout/labeling suggestion to consider when building a 4-player panel [here]
Set up the joysticks/encoder in a 3, 1, 2, 4 configuration so the vast majority of games (1 or 2 player games) have players 1 and 2 in the center.
For 4-player games, if you change the in-game control settings so MAME has players in a 1, 2, 3, 4 configuration it will match up with the screen -- farthest left on the control panel = farthest left on the screen.
The only downside is if you have labels/start buttons with the player# imprint instead of a generic "start" label/vinyl button sticker.
Not sure where this would fit -- any ideas? PL1 (talk) 17:42, 12 February 2014 (EST)
- Interesting topic (I hadn't think of that before!) I would guess it fit under the FAQ#Orientation topic? It does go with the construction topic as where to mount P3 & P4 and how that affects the rest of the setup. Felsir (talk) 02:50, 13 February 2014 (EST)
- Reated thread [here]. I thought about putting it under orientation, but it mostly involves button choices (#players or "start"), artwork, and remapping in MAME. Given the number of other considerations that are involved in a 4-Player build, it might be good to put a "see also" link under "Orientation", "Buttons - Layout", "What type of build meets my needs?", and [Design Considerations] to a "4-Player Build Considerations" spinoff page that lists many of those considerations -- working list at the thread above. PL1 (talk) 12:59, 13 February 2014 (EST)
- What type of joystick should I get for my build?
This is a common question that seems like it belongs in the FAQ. Perhaps include one list of game categories/desirable characteristics and another list of commonly used sticks/characteristics like this: (check/verify data)
Game categories/genres
90's fighters - Med/long throw, circular restriction
Old-school 4-way games - Physical restriction so you can "ride the restrictor"
Twitchy SHMUP - Short throw, med/easy diagonals
Stick characteristics
Happ Competition - Med/long throw, med/hard diagonals, circular restriction
Sanwa JLF - Med/short throw, swappable 4+8-way/circular/octagonal restrictors
Seimitsu LS-32 Short Shaft - Medium throw, many choose to modify the 4-way part of the restrictor plate PL1 (talk) 07:36, 27 February 2014 (EST)
- Do we have a list for this? I'm a bit hesitant to suggest specific brands of joysticks- is it possible to make such a list with "what to look for" like short throw or long shaft? (now I think of it, that might be information that is missing in the joystick page- some joystick terminology)Felsir (talk) 03:32, 27 February 2014 (EST)
- There's no list that I know of. Maybe we need a short generic answer in the FAQ that sends readers to a more in-depth topic on the joystick page. I agree about defining terms like throw distance and shaft length on the Joysticks page and adding some illustrations as needed. Updated the proposal text above. This will make it possible for us to independently refine the genre/stick descriptions. We may also want to steer readers to Kowal's site for his more in-depth stick measurements/reviews. PL1 (talk) 07:36, 27 February 2014 (EST)
Images to find/make/fix:
Types of Cabs (small)
Banner with Sketchup line drawing of each sub-type with human figure for scale.
Single-Color and RGB LED buttons
Pic showing the lighting and switch wiring.
- Requested permission to use/edit the RGB wiring diagram at http://forum.arcadecontrols.com/index.php/topic,137025.msg1413332.html#msg1413332 PL1 (talk) 06:35, 11 January 2014 (EST)
Screenshots of Command Line MAME and GUI MAME
To illustrate different variants of MAME.
Problem Files to Nuke
Saint needs to manually delete all images and the page related to [MomsArcadeAnimationFull.gif]. Trying to load this page causes problems with accessing other pages in the wiki. Related thread [here].
- On second thought, the UncleTs Moms Arcade page seems to display the animated .GIF just fine as long as you don't click on the image and/or try to load the image page. PL1 (talk) 07:19, 13 March 2014 (EDT)
Tried loading the same file renamed as "MomsArcade.gif", got the same result, and deleted the file -- still no luck deleting the original files. :( PL1 (talk) 03:54, 17 March 2014 (EDT)
Different build versions/variants of MAME
Car analogy
- MAME = factory original, most reliable
- NoNag/HighScore patch = putting on new rims or a spoiler
- Alternate builds = hotrods based on the factory original offering features not found on the original, but sometimes not as reliable
When you get parts (ROMs) for your car (MAME) you not only need to know the name of the part, you need to know the make/model/year -- a headlight for a 1972 Ford Mustang =/= headlight for a 2014 Ford Mustang.
As automotive technology improves year-to-year, several parts are improved, while others stay the same.
- I tried to include the analogy in the text but for some reason I struggle with the words :-( It might be an idea to write this in the MAME Variants wikipage? Felsir (talk) 05:49, 11 January 2014 (EST)
CPU performance chart
A topic that comes up a lot is "will my PC run (emulated) game X?". I was wondering if we could create some kind of scale. Something like a line with on one side names of milestone games, emulator names or "arcade games from year 2001". The other side of the line CPU, GFX card combos? Not sure if at all possible to create something like this with the myriad of combo's out there... It is probably too much for a FAQ, but the topic comes up a lot so it would be nice if it was possible to point to a dedicated wiki-chart for this kind of stuff. Felsir (talk) 05:05, 14 January 2014 (EST)
- Something along these lines User:Felsir/cpu-chart. I'll ask some reference points on the forum, let's see where this is heading. Felsir (talk) 05:35, 14 January 2014 (EST)
- Lots of threads on that topic. Maybe list various generations of processors (AMD+Intel) and the highest version of MAME that they will run at 100% for 1.)Classics 2.)Majority of games 3.)Toughest game of that MAME version. May want separate tables for MAME and other emulators. PL1 (talk) 05:50, 14 January 2014 (EST)