Screens, Titles & Extras
Many front-ends are able to display many different kinds of media elements for all the games from each system (arcade, consoles, handhelds, computers, etc). Generally, most systems will have the basic elements of screens and titles. Certain systems will have different elements that other systems don't have and vice versa.
Contents
Element combinations
Below are common combinations for screens, titles and extras of different systems. Other elements such as icons, samples, and information file are also available, but tend to be front-end or emulator specific.
Arcade
- Artwork
- Cabinets
- Control Panels
- Flyers
- Marquees
- Movies
- Screens
- Titles
Consoles
- Boxes
- Manuals
- Movies
- Cartriges
- Screens
- Titles
Handhelds
- Boxes
- Manuals
- Movies
- Cartriges
- Screens
- Titles
Computers
- Manuals
- Movies
- Screens
- Titles
Examples
Artwork
Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games have artwork that is lit from behind that corresponds with game play (Gorf, Lunar Lander, etc).
Most of the time, a mask file will accompany the artwork. The mask is used by emulators to fuse the artwork in with the gameplay.
Front-ends generally don't use artwork, but some people like the option of showing this element. The mask file would most likely not be used in front-ends.
Boxes
Boxes are scans of game boxes from consoles, computers and handhelds. It can be another element added to the front-end layouts.
Cabinets
Cabinets are pictures taken of arcade cabinets. It's a very common element in front-ends due to the popular synergy of not only playing the game itself but also witnessing the nostalgic looks of the machine some people once stood in front of for endless hours inserting countless quarters into.
Cartridges
Cartridges are scans of the front of console game cartridges, SMC, HuCards, etc. Cartridge scans can come in two flavors - some people prefer to have just the scans of label cropped from the rest of the cartridge, but more common the entire cartridge is scanned. The latter takes a purist perspective because, for example, while most cartridges for the NES were grey, there was the occasional cart like Zelda which had a gold chrome finish.
Control Panels
Flyers
History
Icons
Information
Manuals
Marquees
Marquees are unique to arcade cabinets. When merged into layouts, it can be a very attractive combination of elements for bringing something special to game selection in the front-end.
Movies
Samples
Screens
Screens (also known as"snapshots" or "screenshots") are screen captures of the actual game in play. Where Titles tend to only have on posible screen capture, Screens can be captured at any moment of the game. Ideally, the Screen will be taken at an addtractive moment in the game-play.
Screens are the most common of front-end elements.
Titles
Title screen captures are taken at the introduction screens of games. The Title generally shows the name of the game, some credits, "insert coin" or "select number of players" type of things. Almost every game has some sort of Title to capture. Some very early games did not have Titles and the game-play was all that was displayed.