Difference between revisions of "Mala Config"

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===Pictures and Videos===
 
===Pictures and Videos===
 
[[Image:Mala_OptionsMP.JPG|240px|left]]
 
[[Image:Mala_OptionsMP.JPG|240px|left]]
* Pictures: Path to a listing with image files (bmp, jpg, png).  
+
* '''Pictures:''' Path to a listing with image files (bmp, jpg, png).  
* Marquee of pictures: Path to a listing with image files (bmp, jpg, png).  
+
* '''Marquee of pictures:''' Path to a listing with image files (bmp, jpg, png).  
* Control panel of pictures: Path to a listing with image files (bmp, jpg, png).  
+
* '''Control panel of pictures:''' Path to a listing with image files (bmp, jpg, png).  
* Attract video: Path to a listing with video files (avi, wmv).  
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* '''Attract video:''' Path to a listing with video files (avi, wmv).  
* Definable 1-4: Path to a listing with image files (bmp, jpg, png).  
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* '''Definable 1-4:''' Path to a listing with image files (bmp, jpg, png).  
 
'''Naming 1-4''''
 
'''Naming 1-4''''
 
Way such as MaLa the file names of the Definables deduces. Thus it is possible the number of players to indicate the kind of the CONTROLLER or also the category of the play as picture.  
 
Way such as MaLa the file names of the Definables deduces. Thus it is possible the number of players to indicate the kind of the CONTROLLER or also the category of the play as picture.  

Revision as of 17:34, 11 April 2007

Config Options (Complete list ‘Tab by Tab’)

MAME Config

Basics

Mala OptionsMB.JPG
  • Title: Here one can register a title. This appears then in the layout in the field `'.
  • Mame executable: Path to the executable Mame file `mame.exe'. With the button `Config' can be graphically edited mame.ini the file.
  • Rom info. file (XML):Path to the XML file of Mame with all supported plays. Create can be produced' with the button `, if missing.
  • Rome path 1-3: Here one can indicate paths up to 3 to the Mame of Rome. Following options affect the way, as MaLa provides the Hauptgameliste. These options can be changed naturally at any time and the Hauptgameliste can naturally also arbitrarily often be provided.
  • Collect Only games with Rome: If this option is marked, MaLa collects only Games, which were found as Rome in one Romes paths.
  • Collect:' Only working games: If this option is marked, MaLa collects only Games, which possess exclusively the status `good'.
  • Collect Only of masters:' If this option is marked, MaLa collects only master Games.
  • Exclude: Here one registers exceptions for the production of the Hauptgameliste. If one liked to have for example no Japanese plays in its Hauptgameliste, simply `Japan' to register there. Several entries are also possible and the individual exceptions with a comma are then separated: `Japan, boat-put'. The name of the play is filtered and large and lower case are not considered thereby.


Additional

Mala OptionsMA.JPG
  • Catver.ini file: Path to catver.ini the file. This file contains category information of the individual Games and is optional.

Download catver.ini of the file

  • Nplayers.ini file: Path to nplayers.ini the file. This file contains extended information to the number of players of the Games and is optional.

Download nplayers.ini of the file

  • Controls.ini file: Path to controls.ini the file. This file contains information about the control and the functions of the Buttons of the individual Games and is optional.

Download controls.ini of the file

  • Mame window state: It puts firmly whether and how the DOS window is indicated by Mame, if one starts a play. `Minimized' and `Hidden' let the DOS window not appear. For the error tracing for problems with Mame one should select `normal'.


Pictures and Videos

Mala OptionsMP.JPG
  • Pictures: Path to a listing with image files (bmp, jpg, png).
  • Marquee of pictures: Path to a listing with image files (bmp, jpg, png).
  • Control panel of pictures: Path to a listing with image files (bmp, jpg, png).
  • Attract video: Path to a listing with video files (avi, wmv).
  • Definable 1-4: Path to a listing with image files (bmp, jpg, png).

Naming 1-4' Way such as MaLa the file names of the Definables deduces. Thus it is possible the number of players to indicate the kind of the CONTROLLER or also the category of the play as picture. MaLa replaces all indications, which may not occur in a file name, by one underlined `_'. Examples: ' 4P old/2P sim' → `4P old _ 2P sim' ' Tabletop/Mahjong *Mature*' → `Tabletop _ Mahjong _Mature_' '???' → `___'


Options

Mala OptionsMO.JPG


Encoder

Mala OptionsME.JPG
  • Note: None of the controls will be active enluss enabled first in Options-Controller-Encoder


Control Panel Viewer

Mala OptionsMC.JPG


Other Emu

Basics

Mala OptionsOB.JPG
  • TBA: On this register all emulators with exception of Mame are merged. Put on in addition with the button `new one' an emulator and this designate. If the emulator is to get its own layout, the layout exactly like the emulator to call.
  • Name: Name of the emulator and/or the layout.
  • Executable: Executable file of the emulator.
  • Rom Path: Path to Rom files of the emulator.
  • Rom Extension: Extension Rome files of the emulator.

The following parameters determine appearance of the comma December hurry with that the emulator are called.

  • Send Rom extension: The Extension is also handed over to the emulator.
  • Send full Rome path: The absolute path Romes file is handed over to the emulator.
  • Ratio Rom path: The path Rome file is set in quotation marks.

Examples:

executable: `c:\emu.exe' extension: `zip' Rome path: `c:\roms'

Send Rome extension: out Send full Rome path: out Ratio Rome path: out = c:\emu.exe Rome

Send Rome extension: on Send full Rome path: out Ratio Rome path: out = c:\emu.exe rom.zip

Send Rome extension: on Send full Rome path: on Ratio Rome path: on = c:\emu.exe “c:\roms\rom.zip”

  • Specially parameters: Further call parameters for the emulator. E.g. a parameter for the Fullscreen mode etc.
  • Snap/pictures: Path to a listing with image files (bmp, jpg, png).
  • Marquee of pictures: Path to a listing with image files (bmp, jpg, png).
  • CPanel of pictures: Path to a listing with image files (bmp, jpg, png).
  • Use hotkeys: The use from Hotkeys to the controlling of the emulator activate.
  • Edit hotkeys: The Hotkeys for the controlling of the emulator furnish.
  • Use hook for exit: Keyboard Hook around the emulator with a certain key to terminate e.g. ESC. System must be used only on Windows 98, since Hotkeys do not function correctly then. One can read a more exact explanation here. Simply into the text field click and then any key press, in order to define one `exit' key for the Hook.


Executions

Mala OptionsOE.JPG
  • TBA: Bla Bla Bla


Options

Mala OptionsOO.JPG
  • TBA: Bla Bla Bla


Encoder

  • TBA: Bla Bla Bla


LCD & LCD

  • TBA: Bla Bla Bla


GUI


Layout

Mala OptionsGL.JPG
  • TBA: Layout

The layout can be selected here, if no automatic layout change is activated.

Auto layout SWITCH

  • Emulator :If this option is marked, MaLa looks for a layout with the name of the emulator with an emulator change and loads this.
  • Gamelist: If this option is marked, MaLa looks for a layout with the name of the Gameliste with a Gamelistwechsel and loads this.

References to the naming of the layouts for the cars layout SWITCH function . The layout for MAME must be called mame.mll. The layout for not MAME emulators must be called like the name of the emulator. (Emu: C64 → layout: c64.mll) The layout for the Jukebox must be called jukebox.mll. Additionally still another change of the layout is with the change of the Gameliste takes place applies the following: To the Main Gameliste applies standing above. (mame.mll, emulatorname.mll) To all other Gamelisten applies: emulatorname_gamelistname.mll An example of MAME: Layout for the Main Gameliste: mame.mll Layout for the MAME Gameliste Fighter: mame_fighter.mll Layout for the MAME Gameliste Shooter: mame_shooter.mll An example of the not MAME emulator C64: Layout for the Main Gameliste: c64.mll Layout for the C64 Gameliste Fighter: c64_fighter.mll Layout for the C64 Gameliste Shooter: c64_shooter.mll If MaLa should not find the layout for the Gameliste, the layout is used for the emulator. If MaLa should not find the layout for the emulator, the layout with the name is used standard.mll.

  • Search layout content : During the layout production with MaLaLayout the used pictures and sound of the layout with an absolute path in the layout file are stored. That has the consequence that with a transfer of the layout onto another computer these paths must be edited. With the following data one can go around that and/or create little order in the MaLa a listing. These attitudes concern only the pictures and sounds of the layout. The actual layout files (mll) belong still in the MaLa to listing.
  • Search layout content in MaLa : If this option is marked, all absolute paths of the layout are bent on the MaLa listing `'. One can indicate also another listing than the MaLa listing, e.g. a listing `to layouts' in the MaLa listing.
  • Use layout of names for directory of names: Additionally one can arrange MaLa in listings, which correspond to the layout name, to search. Dh MaLa looks for the layout of pictures and sounds in an appropriate layout listing in the MaLa draw-eats or in the indicated listing.

An example: The layout file is called `mein_layout.mll'. This file belongs into the MaLa listing. If the option is marked `search layout content in MaLa you', MaLa looks for all pictures and sounds in the MaLa listing. If additionally the option is marked `Use layout of names for directory of names', look for Mala all pictures and sounds of the layout in the listing `mein_layout' in the MaLa listing. If one indicates another listing, it functions like above described, evenly only in this listing.


Options

Mala OptionsGO.JPG
  • TBA: Bla Bla Bla



Filter

Mala OptionsGF.JPG
  • TBA: Bla Bla Bla



MaLa Start

Mala OptionsGM.JPG
  • TBA: Bla Bla Bla


Game Start

Mala OptionsGS.JPG
  • TBA: Bla Bla Bla



MaLa Exit

Mala OptionsGM.JPG
  • TBA: Bla Bla Bla



Screensaver

Files

Mala OptionsGSF.JPG
  • TBA: Bla Bla Bla



Options

Mala OptionsGSO.JPG
  • TBA: Bla Bla Bla


Display

Mala OptionsGD.JPG
  • TBA: Bla Bla Bla



Info Window

Mame

Mala OptionsGIM.JPG
  • TBA: Bla Bla Bla


Other Emu's

Mala OptionsGIO.JPG
  • TBA: Bla Bla Bla


Controller


Keyboard

Mala OptionsCK.JPG
  • TBA: Bla Bla Bla

Basic

Advanced

External Applications

Options

Mouse

Mala OptionsCM.JPG
  • TBA: Bla Bla Bla


Joystick

Mala OptionsCJ.JPG
  • TBA: Bla Bla Bla

Basic

Advanced

Check

Options

Options

  • TBA: Bla Bla Bla

Controller Mapping

Mala OptionsCMA.JPG
  • TBA: Bla Bla Bla

Encoder

  • TBA: Bla Bla Bla

Game Lists


Games

Mala OptionsGG.JPG
  • TBA: Bla Bla Bla



Options

  • TBA: Bla Bla Bla


Sounds and Music


Event Sounds

Mala OptionsSE.JPG
  • TBA: Sound for reaching the end in the Gamelisten and in the MaLa menu. If one adjusts rotating lists under GUI, this event in the lists does not take place naturally.
  • Start game: Sound for starting a Games.
  • Cunning/emulator SWITCH: Sound for changing the Gameliste or the emulator.
  • Menu SELECT/cancel: Sound for breaking off and selecting in the MaLa menu.
  • Exit: Sound for terminating MaLa.

Zip file with a complete sound set for MaLa: eventsounds.zip

Background Sounds

Mala OptionsSB.JPG
  • TBA: Bla Bla Bla

Juke Box

Mala OptionsSJ.JPG
  • TBA: Bla Bla Bla

Options

Mala OptionsSO.JPG
  • TBA: Bla Bla Bla

Hardware


  • TBA: Bla Bla Bla


Backup


Backup

Mala OptionsBB.JPG
  • TBA: Bla Bla Bla


Restore

Mala OptionsBR.JPG
  • TBA: Bla Bla Bla


Event Plug-Ins


Mala OptionsE.JPG
  • TBA: Bla Bla Bla


Help and Credits

Mala OptionsH.JPG
  • TBA: Bla Bla Bla




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