Difference between revisions of "Screens, Titles & Extras"

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==Examples==
 
==Examples==
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| Artwork is primarily used for arcade systems. Generally bezel prints are the most common type of artwork, however some arcade games had artwork that was lit from behind that corresponded with game play (Gorf, Lunar Lander, etc...)[[Image:artwork.png|thumb|Bezel artwork for Ms. Pacman|100px|right|]]
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| Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games had artwork that was lit from behind that corresponded with game play (Gorf, Lunar Lander, etc...)[[Image:artwork.png|thumb|Bezel artwork for Ms. Pacman|200px|right|]]
 
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Revision as of 21:33, 3 March 2006

Many front-ends are able to display many different kinds of media for all the roms from each system (arcade, consoles, handhelds, computers, etc...). Generally, most systems will share the common elements of screens and titles. Certain systems will have different elements that other systems don't have and vice versa. Below are common combinations for screens, titles and extras of different systems.

Arcade

  • Artwork
  • Cabinets
  • Control Panels
  • Flyers
  • Marquees
  • Screens
  • Titles

Consoles

  • Boxes
  • Manuals
  • Cartriges
  • Screens
  • Titles

Handhelds

  • Boxes
  • Manuals
  • Cartriges
  • Screens
  • Titles

Computers

  • Manuals
  • Screens
  • Titles

Examples

Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games had artwork that was lit from behind that corresponded with game play (Gorf, Lunar Lander, etc...)
Artwork.png
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