Difference between revisions of "Rotary Encoders"
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− | A rotary encoder converts rotary switch movement to output pulses that can be interpreted by [[Keyboard Encoders|keyboard encoders]]. | + | A rotary encoder converts rotary switch movement to [[Keyboard Encoders|keyboard encoder]] outputs, [[Gamepad_Encoders|gamepad encoder]] outputs, or output pulses that can be interpreted by [[Keyboard Encoders|keyboard encoders]]. |
− | == | + | ==GP-Wiz40== |
− | [[ | + | Offered by [[Groovy Game Gear]], this gamepad encoder has built-in rotary support (see [[Gamepad_Encoders#GP-Wiz40|gamepad encoders]] entry). |
− | + | ||
+ | '''Relevant Link: [http://groovygamegear.com/webstore/index.php?main_page=product_info&cPath=76_81&products_id=235 GP-Wiz40 Max]''' | ||
+ | |||
+ | ==KADE== | ||
+ | |||
+ | The KADE has a [[Joysticks#Rotary_Joysticks|Mechanical Rotary Joystick]] firmware that supports either one rotary stick with 6 player buttons + 7 admin buttons (either P1 or P2) '''or''' two rotary sticks with 3 player buttons each. | ||
+ | |||
+ | All of the KADE [[Keyboard Encoders|keyboard encoder-style]] outputs are customizable using the Kade Loader program. | ||
− | '''Relevant Link: [http:// | + | '''Relevant Link: [http://kadevice.com/forum/viewtopic.php?f=36&t=426 KADE Forum Rotary Joystick Thread]''' |
==Rotary Joystick Interface== | ==Rotary Joystick Interface== | ||
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'''Relevant Link: [http://www.ultimarc.com/rotary.html Ultimarc's Rotary Page]''' | '''Relevant Link: [http://www.ultimarc.com/rotary.html Ultimarc's Rotary Page]''' | ||
+ | |||
+ | ==Rotary-5== | ||
+ | [[image:rotary5.jpg|right|thumb|Rotary5]] | ||
+ | Offered by [[Hagstrom Electronics|Hagstrom]], this unit is capable of operating as a stand alone device or may be used with a [[Keyboard Encoders|keyboard encoder]]. Its are suitable for driving direct inputs on a keyboard encoder to produce a keystroke or keystrokes for each change of position of the rotary switch. | ||
+ | |||
+ | '''Relevant Link: [http://www.hagstromelectronics.com/products/rotary5.html Hagstrom's Rotary5 Page]''' | ||
==Druin's Rotary Interface== | ==Druin's Rotary Interface== | ||
− | + | '''No longer available.''' | |
− | |||
− | ''' | ||
− | + | Offered by Druin, this was one of the first rotary encoders for the BYOAC crowd. You could download the plans and build your own board. It can convert two [[Joysticks#Rotary_Joysticks|12-position mechanical rotaries]], and it needs to be connected to a separate [[Keyboard Encoders|keyboard encoder]] or [[Gamepad_Encoders|gamepad encoder]]. | |
− | Offered by [[ | ||
==See Also== | ==See Also== |
Revision as of 01:13, 5 January 2014
A rotary encoder converts rotary switch movement to keyboard encoder outputs, gamepad encoder outputs, or output pulses that can be interpreted by keyboard encoders.
Contents
GP-Wiz40
Offered by Groovy Game Gear, this gamepad encoder has built-in rotary support (see gamepad encoders entry).
Relevant Link: GP-Wiz40 Max
KADE
The KADE has a Mechanical Rotary Joystick firmware that supports either one rotary stick with 6 player buttons + 7 admin buttons (either P1 or P2) or two rotary sticks with 3 player buttons each.
All of the KADE keyboard encoder-style outputs are customizable using the Kade Loader program.
Relevant Link: KADE Forum Rotary Joystick Thread
Rotary Joystick Interface
Offered by Ultimarc, this unit is a stand alone unit. It can convert two 12-position mechanical rotaries, and outputs a fixed set of keystrokes.
Relevant Link: Ultimarc's Rotary Page
Rotary-5
Offered by Hagstrom, this unit is capable of operating as a stand alone device or may be used with a keyboard encoder. Its are suitable for driving direct inputs on a keyboard encoder to produce a keystroke or keystrokes for each change of position of the rotary switch.
Relevant Link: Hagstrom's Rotary5 Page
Druin's Rotary Interface
No longer available.
Offered by Druin, this was one of the first rotary encoders for the BYOAC crowd. You could download the plans and build your own board. It can convert two 12-position mechanical rotaries, and it needs to be connected to a separate keyboard encoder or gamepad encoder.