Difference between revisions of "Project Arcade"
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Project Arcade - The Book!
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* '''Appendix C''' - [http://www.projectarcade.com/cdrom.html What's On the CD-ROM] | * '''Appendix C''' - [http://www.projectarcade.com/cdrom.html What's On the CD-ROM] | ||
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+ | ==Buy the book== | ||
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+ | You can buy the book from: | ||
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+ | [[Project_Arcade_cover.jpg]] |
Revision as of 15:11, 24 February 2006
Project Arcade - the book!
Table of contents
- Chapter 01 - Picking your path to game playing Nirvana (sample chapter online)
- Where to Start? Finding Your Muse
- Choosing Your Goal
- Plan, Plan, and Then Plan Some More
- Chapter 02 - Building Your Arcade Cabinet
- Anatomy of a Cabinet
- Determining the Things You Need
- Getting Ready to Build Project Arcade
- Beginning Construction
- Chapter 03 - Pushing Your Buttons and the Joy of Joysticks
- Buttons, Buttons, Everywhere!
- Joysticks
- Chapter 04 - Taking Your Game Out For a Spin -- Spinners and Trackballs
- What Do Spinners and Trackballs Do?
- Spinner Choices
- Trackball Choices
- Chapter 05 - Arcade Controls for Power Gamers
- Steering Wheels and Pedals
- Flight Yokes
- Light Guns
- Dance Pads
- Chapter 06 - Building the Control Panel
- Laying Out Your Design
- Installing the Controls
- Mounting the Control Panel
- Multiple Control Panels
- Project Arcade Control Panel Design
- Chapter 07 - How it Works -- Turning a Computer into the Brains of an Arcade Machine
- Digital and Analog
- Arcade Cabinet Wiring 101
- How It All Works
- Chapter 08 - Using the Keyboard Connector for Arcade Controls
- Hacking a Real Keyboard
- Multiple Keyboard Connections
- Customized Keyboard Encoders
- Chapter 09 - Arcade Controls Using the Mouse Connector
- How Mice Work
- Hacking a Mouse
- Purchasing Optical Encoders
- Multiple Mice
- Chapter 10 - Miscellaneous Bits of Arcade Trickery
- Gaming with the Gameport
- Using the USB Port
- Other Miscellaneous Tricks
- Chapter 11 - Audio -- Silence Isn’t Golden
- Speaking of Speakers
- Arcade Jukeboxes
- Chapter 12 - A Picture is Worth a Thousand . . . Tokens?
- Electrical Warning
- A Basic Understanding of Monitors
- Monitor Types
- Mounting Monitors
- Chapter 13 - Installing The Computer
- Configuring Your Computer for Total Arcade Immersion
- Installing the Computer into the Cabinet
- Chapter 14 - Choosing and Loading Software
- All About Emulators
- Commercial Arcade Software
- Shareware and Other Great Games
- Chapter 15 - Buttoning Up the Odds and Ends
- Decorating the Cabinet
- Lighting Effects
- Protecting the Cabinet
- Other Odds 'n' Ends
- Chapter 16 - Stuck? Frustrated? Out of Quarters?
- Troubleshooting Tips
- Getting Help
- Giving Back
- Chapter 17 - Buying Your Way to Gaming Nirvana
- Kits
- Arcade Controllers and Cabinets
- Game Console Controller Adapters
- Chapter 18 - Online Places to Go
- Inspirational Projects to See
- Great Places to Get More Information
- The Project Arcade Finale
- Appendix A - Where to Find Arcade Parts for your Project
- Appendix B - The Great Debate -- Preserving Versus MAME’ing the Past
- Appendix C - What's On the CD-ROM
Buy the book
You can buy the book from: